# TraceSkeleton.cs
C# version for Unity.

## Usage
Attach the script to a game object. Assign a texture to `srcTexture`. Make sure the texture has read/write enabled in the texture importer. Run the game. In the scenet tab, the polylines are rendered with `LineRenderer`'s and cubes.
**Developed at
Frank-Ratchye STUDIO for Creative Inquiry at Carnegie Mellon University.**